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Training
Maxscript programming for 3d Studio Max
Two-day course demonstrating how to customise 3D Studio MAX, automate
tedious tasks and create your own applications.
Course content
- Introduction -MAXScript interface, creating Utility scripts add pick buttons, manipulate objects
- The Macro Recorder - Configuration and use
- Materials - Standard materials, colours, material editor, material Libraries
- Conditions, functions and structures
- Transforms -Move, Rotate and scale, managing hierarchies, coordinate system context
- Modifiers - Property lists, editable meshes, sub-object manipulation
- Editable Splines - Spline creation and manipulation
- Other Objects - Lights, cameras, helpers, compound objects, helpers
- Manipulators - Creation, Parameter wiring
- Rendering, Environment and Effects
- Customise and enhance the 3D Studio MAX Interface - Rollouts, Icons, right-click menu, viewports
- Bitmap manipulation - Channel access, pixel information
- File I / O - Strings, Text and Binary file I / O, DOS Management, File encryption, Xref Management
- Animation - Animation controllers, key-frames, time functions
- Callbacks - General and persistent callbacks
- Extending plug-ins - Parameter Blocks, shape plug-ins, modifier plug-ins
- Creating plug-ins - Buildmesh, mapping coordinates
Requirements: Intermediate to Advanced knowledge of 3D Studio MAX
For further information, please call (020)7326 0362
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